We found 17 matches for: number

An overview of all number blocks currently available, updated daily!

number: autoincrement

In-pins

Key
Initial Number
Expire

Out-pins

number
number: conditions: if

In-pins

true
false
boolean

Out-pins

number
number: largest

Returns the largest number of all numbers provided.

In-pins

number_0
number_1

Out-pins

Number
number: invert

Turns a positive number into a negative one and a negative into a positive

In-pins

number

Out-pins

Number
seconds: one minute

Returns one minute in seconds as a number.

Out-pins

number
hexadecimals: convert to hex

Returns a hexadecimal based of the given number.

In-pins

number

Out-pins

hex
number: conditions: elseif

In-pins

default
else if
then

Out-pins

number
value: actions: zpadding

Pads the given number with char. to match the given length.

In-pins

number
length
char


Default:
0

Out-pins

value
number: random between

Generates a random number between the given two numbers.

In-pins

number_0
number_1

Out-pins

Number
number: random number

Generates a random number.

Out-pins

Number
custom: number

Generates a valid number from the filled custom value in the blueprint.

Out-pins

number
seconds: one hour

Returns one hour in seconds as a number.

Out-pins

number
seconds: one day

Returns one day in seconds as a number.

Out-pins

number
number: switch

Returns a number based of the given expression.

In-pins

expression
The expression to evaluate.
default
The default statement to be executed.

Out-pins

output
Returns the number matching the expression.
match
Returns true in case a match was found.
geo: get distance from two points

Returns the difference in meters between two geo points.

In-pins

start point
Object{ latitude: 52.518611, longitude: 13.408056 }
end point
Object{ latitude: 52.518611, longitude: 13.408056 }
[accuracy (meters)]

Out-pins

meters
references: use

Use the number which was previously defined by a define reference

Out-pins

number
references: define

Store this number as reference, which can later be used by "use reference"

In-pins

number